Tuesday, March 31, 2009

Stupid problems, part 1

..AAAAGH!!!
How many times do I have to re-skin Azrael?? I just wished he and the program Maya 2009 would stop acting so stupid that I can animate yoooooou....Sigh.

Sorry for the nag, but it's really frustrating that this will be my 3rd time skinning the same character. I also made a huge mistake on the bartender too, which results in remaking the skinning too. AND the riggning...

Uuuuugh...first nagging for a while. Had to get it out. I'll probably never finish everything I planned on time.

Grrr grumble grumble..

Friday, March 27, 2009

Shading process, part 1


I was just playing aound with his pose, I'm not rather happy with the cellshading..I don't know how to make it better. Maybe I should remove the toonshading and add something simple instead.


The main character Azrael in T-pose. I can't seem to have the thick black lines around with while rendering with Mental Ray..hmmm. Maybe I should skip the thick lines?

Otherwise, It's going fine with the project. I feel a bit stressed with the animation though, which is not good. But I did finish the storyboard at night! (Yeah, I'm a night wolf...)

Wednesday, March 11, 2009

Blendshapes!

I think I'm done with the blendshapes part! (expressions for the characters)



Silly expressions for you all!

Wednesday, February 25, 2009

3D modelling, part 3



A beta version of the environment and the props!

Seriously, I already feel closer to reach my goals. Which means, I feel motivated again :)

Short update this time!

Saturday, February 21, 2009

3D modelling, part 2

Hooooraaay, finished the last two characters as well! :) It's the antagonist and the support character.



I remember creating this character for the first time in 2006. All I can say is: wow..I did improve! Too bad it took me..three years to improve.




Here's the antagonist: a vampire whose job is to assassin people. Even for "fun".

Well then, time to create all the props for the enviroment..this is going to take a while, hopefully I'll be done with that part at the end of this month!

Tuesday, February 10, 2009

3D modelling, part 1




Finally finished with the main character! Now it's time to create...the antagonist!
This modell is around 5000 tris, so I'm aiming for appr. 5000 tris per character. Hopefully I'll make it on time!

Monday, February 9, 2009

Concept art - part 1

I'll show you the characters for my degree project. I'm aiming for max three characters! I hope I finish modelling these as soon as possible.


The main character Azrael. I've redesigned him completely. He used to have more complex outfit, but I realized it didn't really fit the environment and his personality well, so I decided to change his clothes.

From left to right: Camouflage (antagonist), Azrael (protagonist) and Monsieur (support character for Azrael)

Design of the antagonist. I might redesign him slightly, not sure though.